GM Questions
Re: GM Questions
I probably missed this somewhere but how does one go about purchasing stuff?
Ra'Shari * Diplomat * Entertainer * Daredevil * Very honest * Stargazer * Asks questions * Why did it have to be snakes *
Influence: 1 | Reputation: 1 | Integrity: Honorless
Typically carries: Knife, well used robe, sling wrapped around her arm, stuff to juggle
Languages: Ra'Shari, Mekhem
Influence: 1 | Reputation: 1 | Integrity: Honorless
Typically carries: Knife, well used robe, sling wrapped around her arm, stuff to juggle
Languages: Ra'Shari, Mekhem
- Qasim al-Basiri
- Posts: 441
- Joined: Mon Apr 26, 2021 1:11 am
Re: GM Questions
Couple things here -> http://tales.fallenash.com/viewtopic.ph ... 5360#p5360
Dahabi | Merchant | Luxurious | Proprietor of Light and Shadow Luxuries | Greedy | Dangerously Handsome |Man of Many Blessings
Integrity: To be expected Reputation: 1 Influence: 1
On Person: Fine Clothing, jewelry, expensive perfume
Integrity: To be expected Reputation: 1 Influence: 1
On Person: Fine Clothing, jewelry, expensive perfume
- Faruq Al-Farhan
- Posts: 565
- Joined: Sat Apr 24, 2021 8:53 pm
Re: GM Questions
Sven, if we hit a Trap during the heist
Can we roll the Investigation/Perception roll cooperatively?1 Trapped: A fiendish trap protects the merchant's valuables.
Roll Investigation/Perception TN20 to notice the trap and, if successful, Sleight of Hand/Agility TN10 to work around it.
Wary applies to the Investigation roll.
If you succeed at both rolls you gain the treasure without issue.
If either roll fails the character rolling takes 4k2 damage from the trap but you still gain the valuables.
Mekham * Sahir * Serious but kind * Healer for the poor
Influence: City 1 Origin 1 Faction 1 Reputation: Glorious 2 Infamous 0 Integrity: Above question
Typically Carries: 2 knives, robe and sandals, small ring, incense brazier, medicine kit, sling, coin purse.
Influence: City 1 Origin 1 Faction 1 Reputation: Glorious 2 Infamous 0 Integrity: Above question
Typically Carries: 2 knives, robe and sandals, small ring, incense brazier, medicine kit, sling, coin purse.
Re: GM Questions
If the search was cooperative the roll for this can be, yes.Faruq Al-Farhan wrote: ↑Sat May 28, 2022 12:57 amSven, if we hit a Trap during the heist
Can we roll the Investigation/Perception roll cooperatively?1 Trapped: A fiendish trap protects the merchant's valuables.
Roll Investigation/Perception TN20 to notice the trap and, if successful, Sleight of Hand/Agility TN10 to work around it.
Wary applies to the Investigation roll.
If you succeed at both rolls you gain the treasure without issue.
If either roll fails the character rolling takes 4k2 damage from the trap but you still gain the valuables.
GM • City of Stories
Re: GM Questions
After one game and a half, I finally have both the Courtier skill and an idea for a rumor. So.
Mekham • "Diplomat" • Peddler • Chatterbox • Bland
Influence: Simple citizen (1) | Reputation: None to speak of (1) | Integrity: What? (1.5)
Languages: Mekham, Senpet / Carries: Anything you might want to buy / Profile
Influence: Simple citizen (1) | Reputation: None to speak of (1) | Integrity: What? (1.5)
Languages: Mekham, Senpet / Carries: Anything you might want to buy / Profile
- Faruq Al-Farhan
- Posts: 565
- Joined: Sat Apr 24, 2021 8:53 pm
Re: GM Questions
Qara's player mentioned that and it's actually a good question - would we have to use Subtle Casting to use spells during the fight in the sewers? I could see it going both ways since it's not an area where what we do would be visible to someone who's not part of the group that goes in (probably?), but at the same time maybe even being seen by other PCs could be a problem?
Mekham * Sahir * Serious but kind * Healer for the poor
Influence: City 1 Origin 1 Faction 1 Reputation: Glorious 2 Infamous 0 Integrity: Above question
Typically Carries: 2 knives, robe and sandals, small ring, incense brazier, medicine kit, sling, coin purse.
Influence: City 1 Origin 1 Faction 1 Reputation: Glorious 2 Infamous 0 Integrity: Above question
Typically Carries: 2 knives, robe and sandals, small ring, incense brazier, medicine kit, sling, coin purse.
Re: GM Questions
Correct - subtle casting would apply if you don't want those present to know you are a sahir. It's up to you whether that's a concern or not.Faruq Al-Farhan wrote: ↑Sat May 28, 2022 5:52 pmQara's player mentioned that and it's actually a good question - would we have to use Subtle Casting to use spells during the fight in the sewers? I could see it going both ways since it's not an area where what we do would be visible to someone who's not part of the group that goes in (probably?), but at the same time maybe even being seen by other PCs could be a problem?
GM • City of Stories
Re: GM Questions
What's a rank of Fatigue? There's a Fatigued status, but it does not reference ranks.Failure adds a rank of Fatigue.
Mekham • "Diplomat" • Peddler • Chatterbox • Bland
Influence: Simple citizen (1) | Reputation: None to speak of (1) | Integrity: What? (1.5)
Languages: Mekham, Senpet / Carries: Anything you might want to buy / Profile
Influence: Simple citizen (1) | Reputation: None to speak of (1) | Integrity: What? (1.5)
Languages: Mekham, Senpet / Carries: Anything you might want to buy / Profile
Re: GM Questions
Ah, sorry, shorthand for 'the penalty increases by +5'. As if another day had gone without resting as you add overexertion to overexertion.Al-Haddar wrote: ↑Sun May 29, 2022 7:16 amWhat's a rank of Fatigue? There's a Fatigued status, but it does not reference ranks.Failure adds a rank of Fatigue.
GM • City of Stories