New Advantages


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Jewel
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Joined: Mon Apr 19, 2021 9:27 pm

Re: New Advantages

Post by Jewel » Thu Apr 22, 2021 1:34 am

Blood of the Hanif [Physical] (2 Points, Yodotai Only)

You are descended from the original Yodotai Empire, and your ancestors once called Octavion home. Others give you a small measure of respect for your prestige and listen to your words with attention. You gain a +1k1 bonus when using a Social Skill on other Yodotai. You may not take the Despicable Disadvantage.
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Jewel
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Re: New Advantages

Post by Jewel » Thu Apr 22, 2021 1:35 am

Cosmopolitan [Mental] (5 Points, Yodotai Only)

The Yodotai Empire encompasses many different cultures from different lands. Though the Yodotai compel each conquered land to mesh with the rest of their nation, many citizens still retain their former cultural identity. You are skilled at adapting to these quirks and making people feel comfortable with your presence. You gain a +1k0 bonus to all Social Skill rolls.
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Jewel
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Re: New Advantages

Post by Jewel » Thu Apr 22, 2021 1:36 am

Extra Equipment [Material] (3 points)

You have been given extra equipment by your lord. Choose one weapon, one suit of armor, or a horse, and add the chosen equipment to your starting package. You may choose to swap out a similar item for the new equipment if you wish (by exchanging light armor for heavy armor, for instance).

For non-Unicorn steeds are either a camel or the equivalent of a Rokugani pony.

Unicorn gain a Unicorn riding horse.

(Credit to Mason)
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Jewel
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Re: New Advantages

Post by Jewel » Thu Apr 22, 2021 1:37 am

Favored of your Lord [Social] (2 Points)

Due to some great service you have performed on behalf of your Lord, he has placed you under his auspices of protection. You may not purchase this advantage unless you possess an Integrity rank of 5 or higher. So long as your Integrity does not drop below 5.0 no one of Integrity 4 or higher who is a member of your faction may attack you unless you attack them first. Their own loyalty to your shared lord makes it impossible for them to strike. Members of other factions are not so restrained however and may attack as they please, though their actions may have consequences for attacking a member of such high regard in another faction.
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Jewel
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Re: New Advantages

Post by Jewel » Thu Apr 22, 2021 1:38 am

Gorilla Bodyguard [Material] (5 Points, Dahabi Only)

You have a Trained Gorilla to serve as your bodyguard. Your gorilla goes on your initiative and in the event of a skirmish will proceed to attack the nearest threat until it is no longer a threat, and will then move on to the next threat. To give your gorilla a command, you must make an Animal Handling/Awareness roll TN 20. Should your bodyguard ever die, you will have to re-buy this advantage. The following are the stats for a Gorilla:

Gorilla
Air 1
-Reflexes 2

Earth 3
- Stamina 4

Fire 2
- Agility 4

Water 2
- Strength 5

Attack: Smash: 5k4 (Complex) Bite: 4k4 (Complex)
Damage: Smash: 5k2 Bite: 3k3
ArmorTN: 15
Reduction: 5
Wounds: 20: +5; 40: +10; 60: Dead
Fear 1
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Jewel
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Re: New Advantages

Post by Jewel » Thu Apr 22, 2021 1:38 am

Hazaad Allegiance [Social] (3 Points, Non-Dahabi Sahir only)

Through marriage, service of merit, or very large bribes you have been granted permission to join House Hazaad despite your foreign origin. As such you have permission to openly study and use magic within Medinaat al-Salaam to further the House's goals. This should also be considered a Major Obligation towards House Hazaad - after all they only need to cast you out for you to be a wanted criminal with a death penalty to your name.
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Jewel
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Re: New Advantages

Post by Jewel » Thu Apr 22, 2021 1:39 am

Khadi's Hound [Social] (3 Points)

Your part-time membership in the city guard has put you in a special group that is willing to look the other way for minor weapon violations. You may carry any weapon on your person within the city. However, as a part time member of the city guard you must devote two days out of the week towards City Guard duties (at least one time slot per day). If you do not put in the mandatory two days a week you lose access to this advantage.
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Jewel
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Re: New Advantages

Post by Jewel » Thu Apr 22, 2021 1:40 am

Paragon of Faith [Spiritual] (8 Points, Senpet Only)

Your devotion to the Ten Thousand Gods is unshakable. Even in the darkest times, you believe the world develops according to the plan of the Ten Thousand. It is simply your duty to follow their designs. You gain a free Void Point every day that can only be used for Senpet School Techniques. Once spent this Void Point is not regained through Meditation nor Coffee Ceremony.
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Jewel
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Re: New Advantages

Post by Jewel » Thu Apr 22, 2021 1:41 am

Servant of the Smokeless Flame [Spiritual] (4 Points)

You have the ability to summon Jinn, powerful magical beings, in order to bargain with them for services. The rules for Jinn summoning may be found in the LBS book, Page 291 and summarized here.
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