D2LN - The Bastian (Asher's Antiquities)

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Asher
Posts: 149
Joined: Mon Apr 26, 2021 3:38 pm

D2LN - The Bastian (Asher's Antiquities)

Post by Asher » Mon May 23, 2022 10:44 pm

A small shop about a block off the bazaar stands out in the night. It has no ground floor windows, and a set of bars on the only entrance. The upper windows, including a small balcony that over hangs the front of the shop, are manned with refugees with long sticks as torches line the balcony and the living are invited inside to huddle and heal from the attack on the city. Amongst those inside is the proprietor, as he attempts to treat the wounds of his best friend.

Bastian D2LN Medicine Check on Jadzia | 4k3+5 ⇒ 25 (TN: 15)
Bastian D2LN Medicine Check on Jadzia | 1k1 ⇒ 5 (TN: 42)
(jadzia's wounds drop from 42/+10 to 37/+5)
Mekham * Dahabi * House Basiri * Diplomat * Archeologist * Merchant * Curious * Linguist * Local
Influence: City 1 / Dahabi 2/ Faction 1 * Reputation: Glory 3.3/Infamy 0 * Integrity: What is Expected

Speaks: Mekhet, Senpet, Ra'Shari, Yodatai, Rokugani, Invidi
Street Equipment: Nice Clothes, Canteen, Locksmith tools, Calligraphy Kit, Flint & Tinder, Knife
Field Equipment: Sturdy Clothes, Pack, Torches, Rope & Grapple, Blanket, Rations
Companion: Jadzia (Gorilla) - Equipment: Canteen & Medical Kit

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Claudia Gabinus
Posts: 99
Joined: Mon May 16, 2022 1:35 am

Re: D2LN - The Bastian (Asher's Antiquities)

Post by Claudia Gabinus » Mon May 23, 2022 10:53 pm

There's the sound of a deep voice shouting angrily in a strange language as a....ghost? Enters the store. They seem to be carrying an olive skinned woman bleeding heavily from a series of slashes and bites to her neck and shoulder, the foreigner having gone very pale under their tan.

"By the ancestors, do none of you barbarians speak Yodotai?!?"
From the shared look between the refugees, it seems not.

With an angry grunt the spectre sets his ward down on a table and starts furiously miming sewing up her injuries. Before vanishing with a final 'I'm watching you' gesture.
Yodotai * Surgeon * Wanderer * Fights If She Has To * Very Haunted * Thirsty For Knowledge*
Influence: City 1, Origin 1, Faction 1 *Glorious 1, Infamous 0* Integrity: Average

Equipment usually present: Pugio, toga, medicine kit, surgeon’s kit, traveling pack.
If socially acceptable: Sword/Shield/Armour/Ghost

Languages: Mekham, Yodotai

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Asher
Posts: 149
Joined: Mon Apr 26, 2021 3:38 pm

Re: D2LN - The Bastian (Asher's Antiquities)

Post by Asher » Mon May 23, 2022 11:02 pm

Bastian D2LN Medicine Check on Claudia | 4k3+5 ⇒ 33 (TN: 15)
Bastian D2LN Medicine Check on Claudia | 1k1 ⇒ 16 (TN: ?)
(Heal Claudia 16)

Asher heard the ghost speak in a language he doesn't use often, he calls out, in Yodatai "In here" arriving just in time to see the ghost vanish, blinking and shaking his head he steps over and treats the woman's wounds.
Mekham * Dahabi * House Basiri * Diplomat * Archeologist * Merchant * Curious * Linguist * Local
Influence: City 1 / Dahabi 2/ Faction 1 * Reputation: Glory 3.3/Infamy 0 * Integrity: What is Expected

Speaks: Mekhet, Senpet, Ra'Shari, Yodatai, Rokugani, Invidi
Street Equipment: Nice Clothes, Canteen, Locksmith tools, Calligraphy Kit, Flint & Tinder, Knife
Field Equipment: Sturdy Clothes, Pack, Torches, Rope & Grapple, Blanket, Rations
Companion: Jadzia (Gorilla) - Equipment: Canteen & Medical Kit

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Claudia Gabinus
Posts: 99
Joined: Mon May 16, 2022 1:35 am

Re: D2LN - The Bastian (Asher's Antiquities)

Post by Claudia Gabinus » Mon May 23, 2022 11:08 pm

Claudia's eyes flutter open.

"Grandfather? Where?" With a wince she looks around the room. "I.." She looks down at the bandages.
"This is surprisingly good work."

Then she clutches her had as her grandfather starts berating her.
"Yes Grandfather I am slow....yes Grandfather, I was clumsy...yes Grandfather a child could have parried better."
Yodotai * Surgeon * Wanderer * Fights If She Has To * Very Haunted * Thirsty For Knowledge*
Influence: City 1, Origin 1, Faction 1 *Glorious 1, Infamous 0* Integrity: Average

Equipment usually present: Pugio, toga, medicine kit, surgeon’s kit, traveling pack.
If socially acceptable: Sword/Shield/Armour/Ghost

Languages: Mekham, Yodotai

User avatar
Asher
Posts: 149
Joined: Mon Apr 26, 2021 3:38 pm

Re: D2LN - The Bastian (Asher's Antiquities)

Post by Asher » Mon May 23, 2022 11:34 pm

"Just wanted to make sure your insides stayed inside, didn't want you getting up and eating anyone" He smiles and waves for someone to bring over some water for her as he rises, and checks on other refugees.
Mekham * Dahabi * House Basiri * Diplomat * Archeologist * Merchant * Curious * Linguist * Local
Influence: City 1 / Dahabi 2/ Faction 1 * Reputation: Glory 3.3/Infamy 0 * Integrity: What is Expected

Speaks: Mekhet, Senpet, Ra'Shari, Yodatai, Rokugani, Invidi
Street Equipment: Nice Clothes, Canteen, Locksmith tools, Calligraphy Kit, Flint & Tinder, Knife
Field Equipment: Sturdy Clothes, Pack, Torches, Rope & Grapple, Blanket, Rations
Companion: Jadzia (Gorilla) - Equipment: Canteen & Medical Kit

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