New Advantages

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Jewel
Posts: 1325
Joined: Mon Apr 19, 2021 9:27 pm

Re: New Advantages

Post by Jewel » Thu Apr 22, 2021 1:41 am

Soul of Warriors [Spiritual] (10 Points, Yodotai Only)

You are considered a true Yodotai hero by your peers but more importantly by your ancestors. The ancestor spirits are drawn to you, and they make sure you never fight alone. Whenever you are in combat, you have a guardian spirit fighting by your side.

The Spirit Soldier has all Rings at 2, with an Agility of 3. The Spirit Soldier has the Swordsmanship, Defense, and Brawling Skills, all at 3, and 3 ranks of Magic Resistance which affects all types of Magic. You may increase your Spirit Soldier's Traits or Skills by spending additional experience points to do so, just as if you were increasing your own Traits or Skills. The Spirit Soldier is equipped with a Gladius, a Scutum, and Lorica Segmentata.

This Spirit Soldier will appear at the onset of any combat and will act on your initiative. The Spirit's primary goal will be the elimination of any hostile threats, though if you appear to be in imminent threat of death, it will move to protect you, and if you are too at the Down wound level or below, it will attempt to remove you from combat. If the Spirit Soldier is slain, it will dissipate, but will reappear at the onset of the next combat you are in. In the event of your death, the Spirit Soldier will immediately dissipate and leave the battle.
GM • City of Stories

User avatar
Jewel
Posts: 1325
Joined: Mon Apr 19, 2021 9:27 pm

Re: New Advantages

Post by Jewel » Thu Apr 22, 2021 8:44 pm

Fitfully Sleeping Blood/Touch of the Spirit Realms: Realm of Jinn [Spiritual] (8 Points)

Someone amongst your ancestors was a jinn in disguise, one of the great secrets of the Qabal. While you did not inherit their soul of smokeless fire, the mingling of mortals and jinn blood has left its mark on you. You may roll once on any of the Jinn Ability tables, and receive the result as an ability that you can invoke exactly as if you were a jinn. Casting a spell as a Jinn means that you may cast the spell granted by this advantage a number of times equal to the ring the spell is related to.
GM • City of Stories

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