D4 Combat

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Jewel
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Re: D4 Combat

Post by Jewel » Mon May 30, 2022 4:41 am

Asher wrote:
Mon May 30, 2022 4:35 am

Athletics masterys effect diff terrain normally?
Correct
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Jewel
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Re: D4 Combat

Post by Jewel » Mon May 30, 2022 6:57 am

In response to a question in Discord the water is quite deep - in some places nearly six feet.

Getting out unarmored can be a free action (replacing free action move) or part of a simple move that begins at the edge.

Armor makes a difference though since one can't float and has to pull up their weight and the armor weight. It cannot be done with a Free Action. If attempted as a Simple Action it will take Athletics(Climbing)/Strength TN10. Failure means the action is wasted and you're still in the water. It can also be done as a Complex Action (no roll required).
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Al-Haddar
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Re: D4 Combat

Post by Al-Haddar » Mon May 30, 2022 7:42 am

Jewel wrote:
Mon May 30, 2022 7:16 am
Al-Haddar let me know if I misinterpreted how far right you wanted to go since you have movement left
I likely underestimate distances quite a bit but The Plan was:
Image

1. Sneak into the necromancer's back
2. Save the day by breaking the big spell with a well-timed rock to the head
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Jewel
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Re: D4 Combat

Post by Jewel » Mon May 30, 2022 8:00 am

Distance definitely off but I'll update with the next post
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Qara al-Hazaad
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Re: D4 Combat

Post by Qara al-Hazaad » Mon May 30, 2022 8:29 am

Because I suck at distances, is hte necromancer within 100'?

Also, if anyone wants a particular skill blessed, let me know. I'm thinking that Jinn might bless Grandpa Ghosts' swordsmanship next round, but if anyone else has a particular skill, let me know.
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Jewel
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Re: D4 Combat

Post by Jewel » Mon May 30, 2022 8:33 am

He's exactly 50 from the ghost so he should be. Yeah looks like 82 feet from Qara
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