This had been the kind of jobs his brother had been doing. The risky ones, the ones that bring in the good money that support the family in times of need, as opposed to the daily work that just made ends meet, without anything to spare for when disease struck or tools broke.
But his brother wasn't there anymore, so someone else had to step in. And, as the closest to an apprentice in thievery al-Kuz ever had, this person had to be al-Haddar.
Not bringing anyone else?
"Well, as of now, the number of living people that, one, have the skills needed to get in without stepping on a guard's foot and, two, that I trust to not get away with the loot on their own, is zero. Hard to find a honest scoundrel these days."
That's why you were the one giving me a hand.
"Can always count on family eh? Well, I hope you still have memories of your previous heists in that ghost brain of yours, as I do so very much count on them to help me navigate the place as soon as we'll be inside."
Got you back.
And here they went. The two siblings working together again to make some trickle-down happen in this world.
Al-Haddar was surprised by how smoothly the burglary went. He got in easily, sneaking between the guards as an accomplice cloud hid the moon. Likewise, thanks to his brother's advice, he found the cache of the actual jewelry without much hassle.
All he had to do now was to reach for an isolated window, and rappel down to the streets. The last time a job had gone that well, it was... Ah yes, it was the night his brother died. They had almost reached for the exit when sorcery struck and their existence was never the same either again.
Both siblings were oh so much aware of the fact, al-Haddar unconsciously slowing down as he approached the window, his heart freezing over, expecting a bolt of dark magic to come out at any point. His brother was likely devoured by fear, constantly pointing at corners of the room in which bad things could be hiding.
The issue when you're on the lookout for imaginary monsters is that you tend to drop your guard for the real ones. Al-Haddar was so busy looking for threats into shadows he just bumped into a guard.
Luckily, the guard was more surprised than him and al-Haddar was already running for his life before they had drawn their weapon. The escape through the window was more acrobatic than planned, and ropeless, but the thief landed as well as he could in that context, bruised but not hurt enough than he couldn't keep on running with all his might. There was a meager attempt at a pursuit, but it died as soon as al-Haddar slip into his home Maze.
Ironically, after all these efforts, he almost got swindled by Sa'Luk the "import-export businessman". But he must have had stolen something of really great value, as the unsympathetic man, after a few seconds of deep thinking, dropped in al-Haddar's lap more coppers than he had ever seen in his life, telling him to come back to him and no one else if he ever "found" a similar pendant ever again.
---
D3LN | No One's Safe | Find a Mark
Lore: Underworld/Intelligence | TN15 | 4k3 ⇒ 23 (TN: 15)
Pass
D3LN | No One's Safe | Sneak
Stealth (Sneaking)/Agility | TN15 | 5k3 ⇒ 23 (TN: 15)
Pass
(rolled Sincerity too, but actually unneeded, so ignore)
D3LN | No One's Safe | Inside
Investigation/Perception | TN10 | 3k2 ⇒ 23 (TN: 10)
Pass
D3LN | No One's Safe | Complication | 1k1 ⇒ 7
Decoy, but 23 >= 20, so no issue
D3LN | No One's Safe | Escape
Stealth/Agility | TN20
Reroll due to missed Haunted trigger | 4k2 ⇒ 13 (TN: 20)
Fail
D3LN | No One's Safe | Escape | Damages | 3k2 ⇒ 10
10 Wounds, still Healthy, so no change
D3LN | No One's Safe | Find a Fence
Lore: Underworld/Intelligence | Base TN10, Called Raise, final TN15
+1k0 from Street Rat: The Maze (as this is very much where the receivers al-Haddar knows are) | 5k3 ⇒ 22 (TN: 15)
Pass, +1 Free Raise for next roll
D3LN | No One's Safe | Make the Sale
Commerce/Intelligence TN15 | 1 Free Raise from previous roll, 2 Called Raises | Final TN25
Void for +1k1
Luck reroll | 7k4 ⇒ 25 (TN: 25)
Pass, +40 coppers, +5 Night points